0coins
Heat
0%
4lucky
The Floor
Roll to begin
Space to roll
2d6Dice
×1.0Multi
0Rolls
0Streak
Upgrades0
Extra Die2d6
Add another die to your roll
0/18
50
Loaded Dice0% bias
Dice are more likely to match
0/80
30
Golden Touchx1.0
Multiply all coin earnings
0/100
100
Auto RollerInactive
Automatically roll dice
0/1
200
Faster Rolls2.0s
Auto-roll happens more frequently
0/30
500
Critical Roll0%
Chance for 10x payout
0/50
150
Ghost TableInactive
A silent table that rolls dice passively in the background
0/5
100.0K
Extra Table1 tables
Add a visible table that rolls simultaneously
0/4
250.0K
Dice Forge+0% base
Boost base match payouts by 12% per level
0/20
75.0K
Hot Streak0% kept
Preserve some combo on misses (8% per level, max 80%)
0/10
50.0K
Fever Frenzy+0% heat
Gain 10% more heat per match per level
0/15
60.0K
Jackpot Feed+0% feed
Fill the jackpot pool 1% faster per level
0/10
80.0K
Crit Chain0% chain
Crits have a 15% chance per level to trigger a bonus virtual roll
0/5
200.0K
Coin Storm+0/die
Each matched die gives a flat +50 coins per level
0/15
150.0K
Straight Flush+0% straight
Boost straight bonus by 50% per level
0/10
180.0K
Mega Multiplier+0 multi
Each level counts as 15 extra Golden Touch levels
0/10
500.0K
Overclockfloor: 300ms
Lower auto-roll floor by 40ms per level (min 80ms)
0/5
350.0K